package ac.essex.ooechs.imaging.commons.apps.training.strategies; import ac.essex.ooechs.imaging.commons.Pixel; import ac.essex.ooechs.imaging.commons.util.Region; import java.util.Vector; /** * <p/> * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version, * provided that any use properly credits the author. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details at http://www.gnu.org * </p> * * @author Olly Oechsle, University of Essex, Date: 17-Oct-2006 * @version 1.0 */ public class FaceCroppingStrategy implements CroppingStrategy { public String getName() { return "Face Cropper"; } public String getDescription() { return "Select the center points of both eyes and a crop region surrounding the " + "face is generated."; } public int countNodes() { return 2; } public double getAspectRatio() { return 0.8; } public Region getCropRegion(Vector<Pixel> nodes) throws StrategyException { if (nodes.size() != countNodes()) { throw new StrategyException("Cannot crop, I need two eye positions to create a face!"); } Pixel eye1 = nodes.elementAt(0); Pixel eye2 = nodes.elementAt(1); return getCroppingRegion(eye1, eye2); } public Region getCroppingRegion(Pixel eye1, Pixel eye2) { // put eyes in correct order Pixel leftEye, rightEye; Pixel upperEye, lowerEye; if (eye1.x < eye2.x) { leftEye = eye1; rightEye = eye2; } else { leftEye = eye2; rightEye = eye1; } if (eye1.y < eye2.y) { upperEye = eye1; lowerEye = eye2; } else { upperEye = eye2; lowerEye = eye1; } // and find center point double eyeDistX = rightEye.x - leftEye.x; double eyeDistY = lowerEye.y - upperEye.y; double centerX = leftEye.x + (eyeDistX / 2); double centerY = upperEye.y + (eyeDistY / 2); // build crop region around the centerY; // width is going to be twice the eye distance. // height is width / aspect ratio double width = eyeDistX * 2.4d; double height = width / getAspectRatio(); double left = centerX - (width / 2); double top = centerY - (height * 0.4); return new Region((int) left, (int) top, (int) width, (int) height); } }